
⚔ SOLO INDIE DEV • GAMEMAKER • PIXEL ART
Hello! I'm Felipe Zotareli Froes, a Software Engineering student and the solo developer behind FZF Dev. I create top-down pixel art games, GameMaker systems, devlogs, prototypes and game development experiments focused on clear mechanics, readable visuals and real project development.
My main project is Ecos do Olimpo, a 2D indie game about rebuilding Mount Olympus through farming, crafting, mining, automation and Greek mythology-inspired progression.
Official Website → | YouTube Devlogs →
✔ Ecos do Olimpo — top-down farming, crafting and automation game
✔ Pixel art assets for top-down, RPG and indie game projects
✔ GameMaker systems, prototypes and gameplay experiments
✔ Devlogs showing the real development process behind my projects
Ecos do Olimpo is a solo-developed pixel art game made in GameMaker, focused on gathering resources, building systems, crafting items, farming, automating production and restoring Olympus piece by piece.
The game is currently in Alpha, with new updates being developed based on testing, player feedback, usability improvements and new gameplay systems.
Ecos do Olimpo
My main indie game project: a top-down pixel art game combining farming, crafting, automation, exploration and Greek mythology.
Pixel Art Assets
Small asset packs, templates and visual resources created for top-down, RPG, survival and indie game projects.
GameMaker Experiments
Prototypes, templates and systems created while improving my skills in game development, programming logic and software engineering.
FZF Dev is my personal indie development brand, where I build games, assets, systems and devlogs while improving as a developer and Software Engineering student.
My goal is to create projects that are not only playable, but also clear, organized, expandable and useful for learning.
Some older projects are kept here as part of my development journey, showing how my ideas, skills and systems evolved over time.